This list isn’t all encompassing obviously, but I hope it helps connect the new classes with characters we already know and love. Swashbuckler: Stealth Elf, Ninjini, Tuff Luck. Sorcerer: Double Trouble, Dune Bug, Enigma Sentinel: This one isn’t really easy to figure put in previous games, but perhaps Voodood, Grim Creeper and Splat. Quickshot: Already mentioned above, Scorp, Countdown(?) ![]() Ninja: Lob-Star, Ninji… No, wait, what happened to the pattern?, This one has the biggest room for questions…, is Thrillipede a ninja? Storm Blade? Gusto? No other class for throwing weapons really. Knight: Chop Chop, Ignitor, Knight Mare ( Yup, definitely a pattern) I would imagine a lot of gameplay similar to Flameslinger if you're familiar with the older characters.īazooker: Zook (Surprise!), Jet-Vac, Ka-Boomīowslinger: Flameslinger (Surprise, again!), Shroomboom, Snap Shotīrawler: Terrafin, Eye Brawl (I’m sensing a pattern…), Jawbreaker Wolfgang is the main Bowslinger we've met so far. Bowslingerĭefining Characteristic: A bow and arrow combination. So at this time I do not have any video footage to share. It appears as if Flarewolf is going to be a Bazooker, but even that has not been officially confirmed. We really haven't seen much in the way of Bazookers yet. So, in order to help you make an informed decision, here's a closer look at each of the individual Battle Classes… Bazookerĭefining Characteristic: A bazooka or some other large rocket launcher type of weapon. While you initially get to choose your Battle Class, the class you choose will permanently be tied to the Creation Crystal on the Portal. ![]() ![]() Now you need to select your Battle Class. Once you place your Creation Crystal of choice on the Portal for the first time, you will immediately be presented with a second decision. This is important because you will need to purchase a Creation Crystal of the proper element in order to create this Imaginator. The idea behind them is that you will be able to create whatever you can imagine, but there are a few limitations.įirst you will need to decide which element you want your Imaginator to be. Imaginators are the characters that you are able create in Skylanders Imaginators. The Sensei Battle Class is predetermined and cannot be altered at any time.įor those of you familiar with Skylanders SWAP Force (the third game in the series), this is very similar to the Movement Type we saw on the Swappers. You can figure out what a character's Battle Class is by looking for the symbol on their base as shown in the image below. Sensei Battle ClassĮach of the Sensei (the main characters in Skylanders Imaginators) have a Battle Class assigned to them. The Battle Class denotes what kind of weapons the character will use and what kind of attacks they will have. These include:Įach of these Battle Classes has an associated symbol which you can see in the image below. There are 10 Battle Classes in Skylanders Imaginators. ![]() In light of the recent announcement that the Battle Class will be locked to the Creation Crystals, I thought it would be a good idea to start taking a closer look at the individual Battle Classes.Īt the time of this writing we still don't have all the information about all the Battle Classes, but I will share what I have and I will update this article as more information is discovered.
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